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Clean design

Eternal silhouette fight

Eternal silhouette fight

Mr.Pasin Thanasin

Introduction

This history of animation extends far beyond the history of film, as early animators throughout the centuries found ways to create movies without cameras or recording technology. As a present Animator making a good shot of Animation always be a good way to show the knowledge that we learn from the past.

The purpose of “Eternal silhouette fight” project is to create a loop animation fight shot by using knowledge of principle Animation. To demonstrate an animation technique, this project will use a base color to show a clear silhouette of 3D model and using a complementary color with both side to show difference between two characters. The color will change every time they hit each other to show the beat and rhythm of Animation.

The process of making this project is start with finding an idea of making a fight shot. Youtube and Vimeo are top choice to find an idea. After that the process of pre-production will start by drawing a thumbnail to clear an idea that we got from research. Then use a camera to shoot myself acting. This will create a clear reference for Animation.

After that the production process will start. I use Maya program(3D animation program) to create a loop shot. Stared with blocking a key pose of Animation., this process will push a clear silhouette pose of character Then adding a breakdown pose to make a clear beat and rhythm of Animation. When every thing ready, I start to polish the shot to make a good Animation. Finish it with make an Animation to a loop Animation.

The last part is matching a complementary color to both characters. This will show a clear silhouette pose and make both character different to each other. Then change color every time they hit each other. This will make a clearer beat and rhythm of Animation.

Finally, I hope this project can inspire other animator and other people. As an artist, I willing to show my work as much as I can. I believe that inspired by other people work and inspiring other people by your own work are the main objective of being an artist.

Conclusion

“Eternal silhouette fight” is a project that show my skill as an Animator. To inspire and be inspired should be the purpose and result of this entire project.

Objectives Aims or Purposes

1. To create a loop fight shot by using knowledge of principle Animation.
2. Principle of Animation is so importance. To remind how important it is 2 technique were used in this project
2.1 Silhouette : Using a base color to show a clear silhouette of 3D model and using a complementary color with both side to show difference between two characters.
2.2 Beat and Rhythm : Change color every time they hit each other to show the beat and rhythm of Animation.

Process or Methods

Pre-Production
1. Researched action movie fight scenes.
2. Draw a Thumbnail for story-telling.
3. Shoot a movie reference.

Production
1. Used Maya Program to do 3D Blocking Animation.
2. Polished Animation.
3. Do a loop Animation
4. Matched complementary color to both characters.
5. Changed color every time they hit each other.
6. Rendered the movie.

Techniques and materials

Movie, 3D Animation, Loop Animation

Size or Mins.






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